[1]
Lulu Lilian Shania et al. 2024. THE USE OF CROSSWORD PUZZLE GAME TO IMPROVE STUDENT’S VOCABULARY MASTERY AT CLASS VIII OF SMP SWASTA MUHAMMADIYAH 15 KUTACANE ACADEMIC YEAR 2023/2024. Tuwah Pande: Jurnal  Ilmu Pendidikan dan Pengajaran. 3, 2 (Dec. 2024), 302–308. DOI:https://doi.org/10.55606/tuwahpande.v3i2.503.